Recent Questions
Q: I tried the new engine files and the submenus now show up in the bottom frame.
If the new page in the bottom frame is a frameset itself, the menus will not show up. Is there a work around for this?
A: Unfortunately, Deluxe Menu can work within 1 frameset only. It can't work within nested framesets.
Q: I can’t seem to figure out how to specify the width of individual horizontal menu items for the html menu. I would like to specify that each menu item on the horizontal take up just 113px regardless of the number of characters in the item. Is there a way of doing that?
A: You should use var itemStyles to set an individual item style. Forexample:
var itemStyles = [
["itemWidth=113px"]
];
var menuItems = [
["text 1", "link", "icon1", "icon2", "tip", "target", "0"],
["text 2", "link", "icon1", "icon2", "tip", "target", "0"],
["text 3", "link", "icon1", "icon2", "tip", "target", "0"],
];
Where "0" - style number in itemStyles that contains the parametersfor items width.
Use Deluxe Tuner GUI to create and assign individual styles.
Q: 1) is it possible to have multiple(different) images, popup menus?
2) Can it Automatically popup instead of Left click?
Would you show me How?
3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Could you give more explanation?
A: > 1) is it possible to have multiple(different) images, popup menus?
Yes, you can use any number of popup menus on your page.
> 2) Can it Automatically popup instead of Left click?
> Would you show me How?
You can use onMouseOver event instead of onClick or onContextMenu events in that case.
> 3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0 //standard menu (doesn't use popup feature)
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
If you want to have different Popup menus (there color, item, text,font and so on) you should create different .js files with yourparameters. And call them from your page, for example:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script>
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop3.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //fourth popup menu ID - 4
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(4, 1000, event);" style="cursor: hand;">
</body>
Q: In DeluxeTuner when I choose an image and use my own path DeluxeTuner always sticks it's own path (data.files/) into the .js file.
Then I have to go into the data.js file and re-edit the path manually.
A: If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.