Tab Css Javascript by Deluxe-Menu.com
Tab Css Javascript

Menu Screenshots

Tab Css Javascript Javascript Expanding Tree Navigation

Features

Cost Effective
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Menu Javascript Top Tab Css Javascript
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Easy Setup
  • De Luxe Tuner. GUI interface to create your tab css javascript menus easily and in no time
  • Sensible menu parameters for manual editing



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Build right-click menus for your site. For this purpose you should appoint a peculiar method for the object you want. The current X,Y of the mouse pointer or your own ones can be used for the context menu.
  • Design menus absolutely based on CSS (Cascading Style Sheets). It is possible to apply the personal CSS styles for every elements of the menu.
  • When the submenu is bigger than the visible page area, the size of submenu will be automatically decreased. To view all the submenu items you do not need to use scrollbars or something like that - just put your mouse to the bottom of a submenu and it will be automagically scrolled! You can also define width and height for each submenu.

Recent Questions

Q: How can I upgrade to Deluxe Menu v2.0? Now I'm using v1.14.


A: How to upgrade to v2.00
---------------------------------------------------------------
You can download the licensed engine .js files from the same link in your license message.
Deluxe Menu v2.00 has new parameters and features.
To upgrade to v2.00 you should do the following.

Step 1.
    1.1 For Windows users
      a. Run Deluxe Tuner v2.0
      (can be found in the trial menu package v2.0
      http://deluxe-menu.com/deluxe-menu.zip).
      b. Open menu data file (.js file where menu parameters are placed):
select File/Open…
      c. Save the file: select File/Save, then click "No" button when the dialog box appears.

    1.2 For other OS users
      a. Open menu data file (.js file where menu parameters are placed) in a text editor.
      b. Make sure that the following variables exist in the data file:

        var keystrokes = 0;
        var dm_focus = 1;
        var dm_actKey = 113;

        var dynamic = 0;
        var smHideOnClick = 1;
        var itemAlignTop = 'left';
        var smSmartScroll = 1;

        var dmAJAX = 0;
        var dmAJAXCount = 30;
        var dmRTL = 0;
        var dmObjectsCheck = 0;
        var menuBackRepeat = "repeat";
        var menuHeight = "";
        var transDuration2 = 200;

If one of the variables doesn't exist - add it at the beginning of the file.

      c. Save the file.

Step 2. Now open HTML-page that contains Deluxe Menu.

Step 3. Replace existent tags of the menu by the following code:



Step 4. Save HTML-page.

Step 5. New engine v2.00 has 7 .js files.
They are:
      - dmenu.js
      - dmenu4.js
      - dmenu_add.js
      - dmenu_dyn.js
      - dmenu_key.js
      - dmenu_cf.js (new v2.00)
      - dmenu_popup.js (new v2.00)

Replace all old .js files by the files from v2.00.

Try that.


Q: I downloaded the trial version, so I’m doing some testing....

I can’t highlight the selected dhtml pop up menu item of the current page. The   var ttoggleMode is enabled and
tpressedFontColor = "#AA0000

This is caused by the trial version?

A: Please, check the following parameter

  var pressedItem=-2;
This parameter sets an index of an item that will be highlighted by default.
-2 - the toggle mode is disabled;-1 - the toggle mode is enabled, bu
t no items highlighted by default;
0,1,2,3,... - index of highlighted item in a top-menu.

The menu has only two states normal and mouseover. We'll try to add the pressed state in the future.

You can set a pressed item using Javascript API:

function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)

Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.

But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.

You can also set the correct
  var pressedItem=1;
parameter on each html page.



Q: My website team is still having difficulties creating the top menu navigation that I desire. Would it be possible to have a conversation with you to discuss what I desire for the top menu navigation?

I am looking for something similar to www.blockbuster.com

Do you also provide a paid service to create drop down menu for us?

A: Yes, we provide such a service.
See more info:

http://deluxe-menu.com/custom-build-purchase.html


Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!