Recent Questions
Q: I do not see any samples of the code and pages necessary for the drop down menu js works in a cross frame..
A: You should create your menu in Deluxe Tuner, save it.
Create html file with your frame set.
Set ID for the first frameset:
<FRAMESET id=frmSet rows=220,*>
<FRAME id=frame1 src="Deluxe Menu Samples_files/cross-frame-horizontal-1.htm"> //menu frame
<FRAME id=frame2 name=frame2 src="Deluxe Menu Samples_files/testlink.htm"> //content frame
</FRAMESET>
Then you should open your data file in any text editor and change
dm_init(); to dm_initFrame("frmSet", 0, 1, 0);
Q: Is it possible to expand thetree menu javascript in a predefined way?
Lets say, Item 1 expanded, Item 2 not expanded, anyway, it should look like I select it in the ITEMS program window.
Now it is exanded completely or not, like I use the switch in the common parameters.
A: You can expand some items by default.
Add '+' sign before items text in that case:
["+Deluxe Tree: XP Style","", "deluxe-tree.files/xpicon1_s.gif", "", "", "XP Title Tip", "", "0", "", "", ],
["|Home","testlink.htm", "deluxe-tree.files/icon1_s.gif", "deluxe-tree.files/icon1_so.gif", "", "Home Page Tip", "", "", "", "data-new.js", ],
"Deluxe Tree: XP Style" item will be expanded by default in that case.
Use var texpanded=1; parameter to expand all menu items by default.
Use function dtreet_ext_expandItem (itemID, expand) API function to expand the specificmenu items dynamically:
http://deluxe-tree.com/functions-info.htmlQ: Will the .js file dhtml menu script still be obfuscated with the purchased version of Deluxe Menu?
I'll need to tweak the final script to create the menus I want so this would make a big difference in my decision to purchase.
A: See in Single Website License, Multiple Website License and DeveloperLicense our source code is obfuscated.
And in Developer License with Javascript Source Code you can see thecode and change it.
We support all our customers.
But we DO NOT provide technical support for modified source code.Q: In the drop down menu generator there's no option for turning the cursor into a hand. There's hourglass etc but no hand. Is there a way to make it a hand?
A: You should set the following parameter
var itemCursor="pointer";