Menu Dynamic Extjs by Deluxe-Menu.com
Menu Dynamic Extjs

Menu Screenshots

Menu Dynamic Extjs Pulldown Menu Mouseover

Features

Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Examples Of Java Menubar Menu Dynamic Extjs
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed menu dynamic extjs samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Easy Setup
  • De Luxe Tuner. GUI interface to create your menu dynamic extjs menus easily and in no time
  • Sensible menu parameters for manual editing
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Use images for backgrounds of submenus and items, icons, arrows. Using web images you can create menus completely based on graphics.
  • Design both horizontal and vertical menus and submenus with any amount of menus on a single page.
  • Place any HTML code inside the menu item - be it a flash-object, form, picture, or text. This ability lets you to build various menus of any complexity.
  • Submenus can be shown in 4 ways: - From left to right and also from left to right + upwards. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).

Recent Questions

Q: I am trying to create a tab menu and I have some questions. I want a tab menu that has four tabs. Each tab is a different image, the normal and hover state uses the same image and the selected state uses a different image. This will be applied to all four tabs. All the tabs will not have any text on them because the image will already have text on it. This tab menu will not have a submenu but will use <div id> tags to populate information when a certain javascript menu master tab is selected.

I am having difficulty trying to create this type of tab menu to work with the Deluxe Tuner. Each time I try to make an image as a tab that image is applied to all javascript menu master tabs which I do not want. I want each tab to have a different image.

Please advice how I can do this.

A: If you want to use different images you should use Individual ItemStyles and assign them for your tabs.

  var bstyles = [
["bitemBackImage=deluxe-tabs.files/style04_n_back.gif,deluxe-tabs.files/style04_s_back.gif, deluxe-tabs.files/style04_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_n_left.gif, deluxe-tabs.files/style04_s_left.gif,deluxe-tabs.files/style04_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_n_right.gif, deluxe-tabs.files/style04_s_right.gif,deluxe-tabs.files/style04_s_right.gif"],

["bitemBackImage=deluxe-tabs.files/style04_2_n_back.gif,deluxe-tabs.files/style04_2_s_back.gif, deluxe-tabs.files/style04_2_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_2_n_left.gif, deluxe-tabs.files/style04_2_s_left.gif,deluxe-tabs.files/style04_2_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_2_n_right.gif, deluxe-tabs.files/style04_2_s_right.gif,deluxe-tabs.files/style04_2_s_right.gif"],

["bitemBackImage=deluxe-tabs.files/style04_3_n_back.gif,deluxe-tabs.files/style04_3_s_back.gif, deluxe-tabs.files/style04_3_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_3_n_left.gif, deluxe-tabs.files/style04_3_s_left.gif,deluxe-tabs.files/style04_3_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_3_n_right.gif, deluxe-tabs.files/style04_3_s_right.gif,deluxe-tabs.files/style04_3_s_right.gif"],
];

  var bmenuItems = [

["Item 1","", "", "", "", "", "0", "", "", ], //style1
["Item 2","", "", "", "", "", "1", "", "", ], //style2
["Item 3","", "", "", "", "", "2", "", "", ], //style3
];



Q: We are testing you menu in our application. It is being used in cross frame mode. It works very nicely except a couple issues.

The main one is after loading a new page in the sub menus window when I go back to the main menu to select another option but on the initial mouse over it takes several seconds for the menu to come up. Once the delay of loading the initial submenu is over it loads all others very quickly until a new page is loaded again. Is there a way to optimize the menu to reduce this load time? I have already set dm_writeAll=0 but that only increased the speed of the initial display of the main menu.

And the other question is does the dmObjectsCheck option work in cross frame mode? I have it set =1 and the submenus still underneath objects (such as select list) which have a higher z order.


A: Try to do the following:
move all <script> calls into <head>, but delete dm_initFrame()function from data .js file -- move them instead of files calls, i.e.:

<head>
<script src=data.js>
...

</head>

...

<div><script>dm_initFrame("frmSet", 1, 2, 1); </script></div>

It this case data will be loaded when <head> will load, but after thatmenus must be shown quickly.
Let me know about results.

Deluxe Menu overlap select objects in cross-frame mode.


Q: Shouldn’t the dhtml expand menu know what page you are on and expand accordingly?
Or would you need to ‘hard code’ each page to be expanded basedon that page?

A: You should set the following parameter
  var ttoggleMode=1;

Deluxe Tree doesn't save a presseditem as it saves a tree state. It works within 1 page only and if youreload the page you should set a pressed item using Javascript API:

function dtreet_ext_setPressedItem (menuInd, itemID)

Please, see here:
http://deluxe-tree.com/functions-info.html

You can also set
  var tsaveState = 1;

More info you can find
http://deluxe-tree.com/data-samples/tree-menuxp-save-state.htm

To expand specific items you should use API function
function dtreet_ext_expandItem (itemID, expand)

Try that.

Q: Can I change some of the properties of a browser popup window after it has been created/opened?

A: You can use deluxePopupWindow.open() function to open your popup:

function deluxePopupWindow.open("winID", "content", "header", "param", "skin", "contentType")

Find more info:
http://deluxepopupwindow.com/window-installation-info.html

Call this function once again with new parameters when you want to reload the window (usethe same winID).