Recent Questions
Q: How do I make the submenus sticky i.e. they will not close even when the mouse goes to somewhere else on the page?
A: I've checked your menu in all browsers. I can't see such problem.
You can try to adjust these parameters:
var transDuration=200; // Delay of a transitional effect (in ms) on submenu's showing.
var transDuration2=100; // Delay of a transitional effect (in ms) on submenu's hiding.
Q: I am having a problem trying to figure out how to generate a link to a popup window.
I looked at what you have on your site but it is not clear to me.
A: You can show the popup window when you hover, click or mouseout on some elements on your
page. For example you've added an image in your html page. You should specify the ID for it, for example:
<p><img id="open_popup" border="0" src="images/submenu-bg.gif" width="170" height="29"></p>
In the Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,
onClick or onMouseOut fields.
Actually you can assign id to any object on your page manually. You should specify ID's - id="xxxx"
for <a>, <div>, <img> ... tags.
Or you want to open a popup onMouseover, onClick or onMouseout on a link.
So, you should create a link (you can also use other object) on your page and set id="" for it,
forexample:
<a href="javascript:;" id="link">Open popup OnClick</a>
<a href="javascript:;" id="over">Open popup OnMouseover</a>
<a href="javascript:;" id="out">Open popup OnMouseOut</a>
In Deluxe Tuner you should set:
onMouseOver - over
onMouseOut - out
onClick - link
If you want to show the popup when your page loads you should leave these fields empty:
onMouseOver:"",
onMouseOut:"",
onClick:"",
Q: I've tried to add the pathPrefix_img as suggested and I'm still having trouble with images.
Can you provide anymore feedback on what I'm doing wrong?
A: Now you have such paths:
var pathPrefix_img="http://www.domain-name.com/images/";
and
var arrowImageMain=["CFTopMenu.files/arrv_white_1.gif",""];
So, the full path we'll be:
http://www.domain-name.com/images/CFTopMenu.files/arrv_white_1.gif
Is it right?
I've tried to download your image from this link. There is no such image.
If you want to put all your images into the "images" folder you should write so:
var pathPrefix_img="http://www.domain-name.com/images/";
and
var arrowImageMain=["arrv_white_1.gif",""];
Please, check that you upload all your images on the server in the right places.
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>