Comicpress Custom Menubar Php by Deluxe-Menu.com
Comicpress Custom Menubar Php

Menu Screenshots

Comicpress Custom Menubar Php Transparent Javascript

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Cost Effective
Tree Menus Javascript Comicpress Custom Menubar Php
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Use a mouse to move a menu as a usual window. Also you can create the menu where each submenu can be "separated" from the menu (MS Office toolbar-like mode).
  • When the page is scrolled the menu remains visible. The menu can "float" along one or two coordinate axes.
  • There can be multilevel menus - create as many rows of the menu as necessary. Any submenu in its turn can include different number of columns.

Recent Questions

Q: How can I have two floating menu under each other using the float option so that do not collide with each other?

A: You can try to adjust the following parameters to the one menu:
  var floatableDX=15;
  var floatableDY=15;



Q: Is there a javascript function that I can call that will return the ID or the Text value of the currently active tab of the web navigation?

A: Unfortunately there is no such a function now.

There are such variables.

dtabs_tabs[menuN].b1 - dtabs_tabs[menuN].selectedItem
dtabs_tabs[menuN].JT0 - dtabs_tabs[menuN].selectedSmItem

But they contain the index of the selected menu item, not the ID.


Q: I am having a problem creating a submenu. I did not get any js errors but nothing happens.

What I have found is that even when I have dynamic=1;
I was getting an error saying object expected so I added the dmenu_dyn.js manually (i.e. <scripttype="text/javascript"src="../../Javascript/menu/dmenu_dyn.js"></script>) but now get no errors but no submenu is created.

Do I have to add all the js files in the menu folder manually as I thought it was just
<scripttype="text/javascript"src="../../Javascript/menu/dmenu.js"></script>
that was needed.

All, I am trying to add a submenu under the challenge topmenu.

function addChallengeItems(){

dm_ext_createSubmenu(0, 0, 3, ['Buy Deluxe Menu Now!', "order-deluxe-menu-purchase.html", "", "", "Buy Deluxe Menu Now!", "_blank"]);

}

And then a href that calls addChallengeItems()
<ahref="javascript:addChallengeItems();">add</a>


A: There is no need to add all engine files into your menu folder.
You can add only
dmenu.js
dmenu_dyn.js

More info about Description of Files you can find here:
http://deluxe-menu.com/description-of-files-info.html

Please delete also the following line from your code
<script type="text/javascript"src="../../Javascript/menu/dmenu_dyn.js"></script>

Try that.


Q: In the drop down menu generator there's no option for turning the cursor into a hand. There's hourglass etc but no hand. Is there a way to make it a hand?


A: You should set the following parameter

  var itemCursor="pointer";