Menus Desplegables Spanish by Deluxe-Menu.com
Menus Desplegables Spanish

Menu Screenshots

Menus Desplegables Spanish Create Pull Down Menu

Features

Easy Setup
  • De Luxe Tuner. GUI interface to create your menus desplegables spanish menus easily and in no time
  • Sensible menu parameters for manual editing
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Cross Browser Vertical Layer Menus Menus Desplegables Spanish
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed menus desplegables spanish samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Good navigation is an important step to website success. If people can't find their way around the site, they will quickly give up looking and leave, never to return. So, it's absolute vital that your website has a fast, neat, and eye-pleasing navigation.
    Don't allow your website visitors to get lost. Try Deluxe Menu!

Recent Questions

Q: Could you please advise how to stop cascading html menus going under a swf in Firefox?

A: To overlap your flash file you should add opaque parametersto your flash, for example:

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0"
width="566" height="250" title="Intro">
<param name="movie" value="/includes/banner_final3d.swf" />
<param name="wmode" value="opaque">
<param name="quality" value="high" />
<embed src="/includes/banner_final3d.swf" quality="high" wmode="opaque" pluginspage="http://www.macromedia.com/go/getflashplayer"
type="application/x-shockwave-flash" width="566" height="250"></embed>
</object>

You can find more info about menu parameters on our website:
http://deluxe-menu.com/objects-overlapping-sample.html


Q: Normally, when the list of items under a menu is longer (tall) than the browser, the menu will follow (auto scroll) with your cursor.
When I use cross frames, and the list is longer (tall) than the frame area, it will not auto scroll.
Am I missing a setting somewhere?


A: Unfortunately, it is really so.
You can't use "auto scroll" in cross frame mode. You should to scroll your page.


Q: I want to have the dhtml popup display as you mouse over an image - is this possible?

A: For example you want to open a popup onMouseover, onClick oronMouseout on a link.

So, you should create a link on your page and set id="" for it, forexample:

<a href="javascript:;" id="link">Open popup OnClick</a>
<a href="javascript:;" id="over">Open popup OnMouseover</a>
<a href="javascript:;" id="out">Open popup OnMouseOut</a>

In Deluxe Tuner you should set:
onMouseOver - over
onMouseOut - out
onClick - link

So you'll have

deluxePopupWindow.attachToEvent(win,',,onClick=link,onMouseOver=over,onMouseOut=out,')


Q: Could you also tell me where I should place the images I wish to use in the menu, eg arrows. When I select an image to use they are not appearing in the preview, or when I launch deluxe-menu.html?

A: Please, check images paths within data .js file.
For example, if you have data.js file here:

c:/website/data.js

and your images are stored here:

c:/website/images/

you should set image name so (for example):

  var arrowImageMain = ["images/arrow1.gif", "images/arrow2.gif"];

If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.