Recent Questions
Q: I have been using the trial deluxe menu with the deluxe tuner tocreate a menu and have run into a problem.
The menu is based on the following template:
Vista Styles (Part 2) Vista Style 1.
When I saved the menu file to put into an html file I followedthe instructions on the screen to save all the files to the folderwhere I wanted the menu to appear in an html., and then followedthe instructions to paste the menu into the html file where Iwanted the menu to appear.
It is not working. It seems as though something is left out ofthe code, or perhaps not all the necessary files are being copied.The menu appears perfectly in the deluxe tuner preview screen, butnot when I try to save it and use it elsewhere.
I have included all the files, including the instructions thatcame up when I saved the menu, in the attached zip file and wonderif you might take a look at it and tell me what I am doing wrong and/or leaving out.
Can you help?
A: Your menu works fine.
But you should paste
btn_blue2.gif
btn_blue.gif
into "data-NINnew.files" folder.
Q: I can’t seem to figure out how to keep last clicked item in my java menu script marked.
I use these options:
pressedItem = -1
var saveNavigationPath = 1;
Where and how do I determine the background color of the clicked item?
I also have this problem on Deluxe Tree.
A: The menu has only two states normal and mouseover.
Try to do the following things:
- delete var pressedItem=1; parameter from your data file
- set correct parameter on each page before you call data file, forexample:
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript"> var dmWorkPath = "menudir/";</script>
<script type="text/javascript" src="menudir/dmenu.js"></script>
<script type="text/javascript"> var pressedItem=3;</script>
...
<script type="text/javascript" src="menudir/data.js"></script>
You can also set a pressed item using Javascript API:
function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)
Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.
But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.
Q: I want a menu javascript dropdown menu which is search engine friendly
A: You can generate search engine friendly code.
Deluxe Menu is a search engine friendly menu since v1.12.
To create a search engine friendly menu you should add additional html code within your html page:
<div id="dmlinks">
<a href="menu_link1">menu_item_text1</a>
<a href="menu_link2">menu_item_text2</a>
...etc.
</div>
To generate such a code use Deluxe Tuner application.
You can find this GUI in the trial package.
Run Tuner, load your menu and click Tools/Generate SE-friendly Code (F3).
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!