Recent Questions
Q: What I mean is I still want the destination page to be static inthe var menuitems but when the javascript side menu item is clicked, it'll run a js on the onclick or mouseup event.
Is this possible?
something like:
var menuItems = [
["text", "home", "javascript:onclick=your_code_here"]
];
A: You can achieve this by using standard html objects within javascript side menu items, for example:
var menuitems = [
["<div onContextMenu='your_code_here'>item text</div>", ""]
];
Actually you can use any html code within menuItems.
Q: The button menu is on the top of the screen but it has lines through each of the menus just after the words and before the arrow on each of them.
I have stretched the menu out tocover the whole of the top of the page but i need to get these lines out of the menu.
Can you please help me with this problem
A: See images in Vista Templates have the fixed width and height (92 x21):
var itemStyles = [
["itemWidth=92px","itemHeight=21px","itemBackColor=transparent,transparent","itemBorderWidth=0",
"fontStyle=normal 11px Tahoma","fontColor=#3A3A3A,#000000","itemBackImage=data-vista-2-04.files/btn_olive.gif,data-vista-2-04.files/btn_white.gif"],
];
When items text is too long you can have such effect.
You can try to use combined background for your items, for example:
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
Q: I have an image map of a graphic and I need to call my side navigation bar from an OnMouseOver in the image map…
A: You can try to use Popup Menu, see more info:
http://deluxe-menu.com/popup-mode-sample.html
See how you should call pop up menu
<img src="data-samples/images/popup_pic.gif" width=180 height=119 onmouseover="return dm_popup(0, 2000, event);" onClick="return dm_popup(1, 2000, event);" style="cursor: pointer;">
You can create your menu using Deluxe Tuner application.
Q: I am in the final stages of testing and need some advice and help.
I have two problems I am trying to address.
1) Arrows on dropdown menu select.
2) Load time.
Please notice, I have to use absolute paths for the dropdown menu select to work.
1) I can't get the arrows to show, so I tried to add the code for images in the first bold sentence below.
2) I tried to add the second line for absolute paths for links to increase load time in the second bold sentence. It appears that the load time is increased by about 3 seconds and that the menu is the last to load, even though I have tried to have this as the first html to load.
Neither one of my commands appear to work.
This site has over 10,000,000 items on it, and I can't wait to get this up and running. Your program is the perfect solution for anybody with a website.
A: 1) Now you have:
var arrowImageMain=["mainmenu.files/arrv_blue_2.gif","mainmenu.files/arrv_white_2.gif"];
var arrowImageSub=["mainmenu.files/arr_blue_2.gif","mainmenu.files/arr_white_2.gif"];
You should set your arrows in the following way:
var arrowImageMain=["arrv_blue_2.gif","arrv_white_2.gif"];
var arrowImageSub=["arr_blue_2.gif","arr_white_2.gif"];
2) Your menu is very large. I advise you to us AJAX like technology.
http://deluxe-menu.com/ajax-technology-menu-sample.html
You can also try the following things:
move all <script> calls into <head>, but delete dm_init() function from mainmenu.js file -- move them instead offiles calls, i.e.:
<head>
<script src=mainmenu.js>
...
</head>
...
<div><script>dm_init();</script></div>
It this case data will be loaded when <head> will load, but after thatdropdown menu select must be shown quickly.
Let me know about results.