Recent Questions
Q: Deluxe Tunes says:- “Use "File/Export to HTML" to see how to write the code within html page.”
If I use this the generate the code it places the
But if I look at your website code it looks as if it should be placed within the <Body> </body> tags
Can you confirm where this should be placed? As we are seeing the dmlinks before the page is displayed.
A: You should paste search engine friendly code into the <body> tag.
Q: I've spent the last 30 minutes or so looking for samples on how to create a simple pop up window. I downloaded the trial, put in the html, saved the js file, etc etc. But there is no sample so I can't see exactly how to do the html.
Like, in the tuner it says to enter the ID of the link. What is this? where do I put the onClick code? where can I find the onClick code? There is a lot of info missing here.
Please send a simple template so I can see how a popup is done. Not a menu, just a popup.
A: > But there is no sample so I can't see exactly how to do the html.
You should create the pop up window in Deluxe Tuner and export it in the HTML page "File/Export/To HTML".
See more info about installation here:
http://deluxepopupwindow.com/window-installation-info.html
> where can I find the onClick code?
See you can show the popup window when you hover, click or mouseout on some elements on yourpage. For example you've added an image in your html page. You should specify the ID for it, for example:
<p><img id="open_popup" border="0" src="images/submenu-bg.gif" width="170" height="29"></p>
So, in the Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,onClick or onMouseOut fields.
Actually you can assign id to any object on your page manually. You should specify ID's - id="xxxx"for <a>, <div>, <img> ... tags.
If you want to show the popup when your page loads you should leave these fields empty:
onMouseOver:"",
onMouseOut:"",
onClick:"",Q: I created a custom error page for a site, but the menu would not display.
I found that this was due to the erroneous "current directory" in the bad link test, for a non-existent directory.
which is: level2/level3/
I changed the script code from:
<script type="text/javascript"> var dmWorkPath = "DMworkfiles/";</script>
<script type="text/javascript" src="DMworkfiles/dmenu.js"></script>
to:
<script type="text/javascript"> var dmWorkPath = "DMworkfiles/";</script>
<script type="text/javascript" src="/DMworkfiles/dmenu.js"></script>
adding the "/" before "DMworkfiles/dmenu.js" source reference allowed the .js file to be found in the root directory and the menu would display.
The problem is that the little menu "expansion" arrow .gif cannot be found in the "current working directory" of level2/level3/. just little "blanks" show.
I tried changing:
var dmWorkPath = "DMworkfiles/";
to:
var dmWorkPath = "/DMworkfiles/";
but that did not enable the display of the arrows.
I also had to prefix all of the links in the menu with a "/" to indicate the root directory because of the "current directory" for the bad page.
I hope I have explained the problem sufficiently.
What am I doing wrong or missing here?
A: You can use additional parameters to make menu paths absolute:
var pathPrefix_img = "http://domain.com/images/";
var pathPrefix_link = "http://domain.com/pages/";
These parameters allow to make images and links paths absolute.
For example:
var pathPrefix_img = "http://domain.com/images/";
var pathPrefix_link = "http://domain.com/pages/";
var menuItems = [
["text", "index.html", "icon1.gif", "icon2.gif"],
];
So, link path will be look so:
http://domain.com/pages/index.html
Images paths will be look so:
http://domain.com/images/icon1.gif
http://domain.com/images/icon2.gif
Please, try to use these parameters
Q: I'm using your javascript onclick menu tabs. What exactly is bselectedSmItem for? I know that bselectedItem is the selected tab, but what is bselectedSmItem?
A: bselectedSmItem is index of the selected subtab.
You should use this javascript onclick menu parameter if you use var tabMode=1;
If you use var tabMode=0;
you should set it to:
var bselectedSmItem=0;