Recent Questions
Q: I have been working with the trial package for the last couple of days, of which I have been really impressed with. However there have been a couple of things that have frustrated me greatly...
The natural place that I first tried was replacing the "content1" line with a direct URL in the var bmenuItems section but this made no difference at all. I am also trying to work out what each set of "" equate to as I have found a couple of pages on the Internet very similar to this but none of them have nine different sections.
["Home","content1", "", "", "", "", "1", "", "", ],
Is it possible to allow one of the tabs on this template to just open another page? I look forward to your response in regards to these questions and hope to hear from you again soon so that I can crack on with this project.
A: You can't assign links in Dhtml Tabs when you're using var tabMode = 0;.
You can assign only the object's ID of <div> on your page.
Try to set var tabMode = 1;
and use links for your items.
Q: How do I turn off the transitional effects for the dreamweaver drop down menu?
A: To turn off transitional effects you should set the following parameters:
var transition=-1;
var transOptions="";
var transDuration=0;
var transDuration2=0;
Q: If I use windows tree menu and published on my web site it is default all javascript tree menu and submenu are opened. I want that all menu is default closed if user click on main menu it will be opened submenu. Please wich parameters I have to change.
A: You should set the following parameter:
var texpanded=0;
Check also that you don't have '+' sign before item's text in the top items, for example:
["+Home","", "", "", "", "", "", "0", "", ],
...
["+Item1","", "", "", "", "", "", "0", "", ],
Q: I tried the new engine files and the submenus now show up in the bottom frame.
If the new page in the bottom frame is a frameset itself, the menus will not show up. Is there a work around for this?
A: Unfortunately, Deluxe Menu can work within 1 frameset only. It can't work within nested framesets.