Recent Questions
Q: Is it possible set a menu item to pressed when a page is loaded when you have multiple drop down menus on the page?
I have 2 menus side by side and I was able to set the pressed item with the JavaScript API as described in your FAQs but when I try to show an item as pressed in a second menu on the same page, the corresponding item in the first menu shows as pressed. Is there a different function that I can use for this or a way to reset the menu ID in the second menu to start from where the first menu left off so I can use the same function?
A: See the first parameter in
dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)
function is index of the menu.
So, if you use several menus on the one page you should use differentmenuInd parameter.
For example you have:
<script type="text/javascript" src="menu/data1.js"></script> //menuInd=0
...
<script type="text/javascript" src="menu/data2.js"></script> //menuInd=1
...
<script type="text/javascript" src="menu/data3.js"></script> //menuInd=2
...
<script type="text/javascript" src="menu/data4.js"></script> //menuInd=3
So, for the second menu you should write:
dm_ext_setPressedItem (1, 2, 5)
Q: Some menu entries may be disabled and clicking on them should produce predefined javascript alert message?
A: To create disabled items you should set "_" symbol in the targetparameter of the menuItems.
If the target is "_" the item is disabled.
You can assign a font color for all disabled items using the following menu parameter:
var fontColorDisabled = "#AAAAAA";
You can write a javascript code instead of an item link:
["item text", "javascript:alert('Hello World')", , , ,"_",]
That's all.
Q: I have a question about your code for drop down menu; I was searching the internet for some programs that could generate a good menu for me. I came across your program deluxe tuner. It said it was freehowever it seems as if you need another program to get this one to work although it looks like deluxe tuner does everything I need to do. Anyways I am having a serious issue. The program generates the navbar perfectly fine, the problem is getting it to import into my web page. I tried the instructions below in dreamweaver CS3 severaltimes. I then tried to do it to a blank web page still nothing. I go into the source code and paste the code that this program generates exactly where I am told to place it then I also place the other code where I would like the navbar to be. Nothing happens I preview my site and I just get a blank page??? I placed the source files under the root of the web folder; I double checked the code to make sure that it is pointing to the source files. The Main .Js file sits in the root folder the same folder that the page is in, and the other .js files sit under a folder called “ NavBar.files “ that deluxe tuner generated for me.What could I possible be missing?? If I need to pay for the program I defiantly will but not until I get an answer on this question.
A: Your installation seems to be correct.
Please, check that you have all files for the code for drop down menu in the correctplaces, for example:
NavBar.files/
dmenu.js
....
*.gif
...
index.html
NavBar.js
Try also to set exact width for the code for drop down menu, for example:
var menuWidth="400px";
Q: I've tried to add the pathPrefix_img as suggested and I'm still having trouble with images.
Can you provide anymore feedback on what I'm doing wrong?
A: Now you have such paths:
var pathPrefix_img="http://www.domain-name.com/images/";
and
var arrowImageMain=["CFTopMenu.files/arrv_white_1.gif",""];
So, the full path we'll be:
http://www.domain-name.com/images/CFTopMenu.files/arrv_white_1.gif
Is it right?
I've tried to download your image from this link. There is no such image.
If you want to put all your images into the "images" folder you should write so:
var pathPrefix_img="http://www.domain-name.com/images/";
and
var arrowImageMain=["arrv_white_1.gif",""];
Please, check that you upload all your images on the server in the right places.