Moodle Aadvark Edit First Menu by Deluxe-Menu.com
Moodle Aadvark Edit First Menu

Menu Screenshots

Moodle Aadvark Edit First Menu Dynamic Dropdown Menu Vertical

Features

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed moodle aadvark edit first menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Cost Effective
Css Menu Templates Generator Generators Moodle Aadvark Edit First Menu
Easy Setup
  • De Luxe Tuner. GUI interface to create your moodle aadvark edit first menu menus easily and in no time
  • Sensible menu parameters for manual editing
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Tune menu parameters manually or using Deluxe Tuner. Then add several rows of a code within html page - your menu is ready!
  • Use special JavaScript functions for: Dynamic changing of items (text, link, icons and even individual style!). Making a menu item active/inactive. Addition/removing of items. Changing of visibility of items. Getting the information on any menu, submenu and items. Other tricks.
  • Opportunity to control the menu from the keyboard.
  • Cross-frame mode allows you to build full-featured menus on the pages that use frame-based structure. But for all that it's not necessary to insert any additional code into all the pages - just specify some additional parameters of the menu.

Recent Questions

Q: The only remaining problem I see is that the html popup menu appears in slightly different positions depending upon where your mouse touches the icon.

Is there a way to make the menu position absolute in respect to the icon? I have tried playing with the menu item parameters that seemed related with no success.

A: See dm_popup() function parameters:

return dm_popup(menuInd, pause, event, x, y)
menuInd - index of the menu on a page, >= 0.
pause - determines the time when the html popup menu will be hidden.
event - constant. Do not change.
x, y - optional. Set these parameters if you want the menu to appear in the specified place.
In other case the menu will be shown in the mouse position.


Q: I am trying to convert the menu from the old Apycom menu to the new Deluxe menu and getting an error

Error: 'floatable' is undefined


A: Try to add the following lines into your data file:
// -- Deluxe Tuner Style Names
  var itemStylesNames=["Style",];
  var menuStylesNames=["Style",];
// -- End of Deluxe Tuner Style Names


Q: Everything works perfectly on Firefox, nothing works on IE6.

No rollovers, no drop downs.


A: You should the following parameters

  var menuBorderWidth="0";
  var itemBorderWidth="0";

These parameters cannot be empty.


Q: I can't get the hand pointer to work with my dhtml menu scripts in firefox and IE. I know that firefox requires the itemCursor to be set to pointer, but it doesn't work for all links in my menus. I believe that this worked in past version of deluxe-menu, but stopped working somewhere along the way. To recreate this, create a horizontal menu, and set the pressedItem to be one of the menu items and set the itemCursor to be "pointer". Then, you'll see that the pressed item's pointer is the finger icon, but the other menu items are just the arrow. Is there something I'm doing wrong or a setting that will fix this?

A: No, the reason is not in the pressed item.

See when you set:
  var itemCursor="pointer";

your cursor will be a hand for the items with url only. For the itemswithout url it will be default arrow.