Recent Questions
Q: I am working currently with deluxe-menu and am perfectly happy so far except one little thing: Does there exist a way to have the mousepointer being a hand instead of the regular pointer while going over the menu (like it would be regular links)?
A: You should set this parameter:
var itemCursor="pointer";
In this case you'll have the mousepointer being a hand for all itemsin the menu.
Unfortunately, you can't change cursor type for different items.
But you can write so:
["<a href='http://deluxe-menu.com/'>Home</a>","", , , , , , , , ],
["Product Info","", , , , , "0", , , ],
["|What's New","", , , , , "0", , , ],
In all items with links you should use <a> tag.
Set this parameter:
var itemCursor="default";
Q: I want to use this menu with ASP. Can the link items NOT open a new window?
For ASP the current window needs to be used with whatever value is in the link parameter.
A: JavaSript menu uses window.open or href-method depending on the target parameter.
If you set "" or "_self" target the menu uses href-method and if youset "_blank" or frame name the menu uses window.open and opens your link in a new window.
You should use the following parameter
var titemTarget = "_self";
or
var titemTarget = "";
Please, see also individual items targets, for example:
{|The Team, http://www.domain.co.uk/receptionist.htm, _blank,}
Change "_blank" to "" or to "_self".
Q: Could I use the javascript menu system tab with ASP pages.
A: Deluxe Tabs is a javascript menu system. It works on aclient side and doesn't depend on server-side implementation.
So there is no limitation for server-side scripting.
Q: Still having trouble with placing the javascript window menu on a fixed position on firefox. So far its only at my testpage. The "Trial Version"-Button however stays at the correct place while the javascript window menu itself moves down if you scroll down... I hope that is fixed in the full version??
A: Now you're using floating feature for the javascript window menu:
//--- Floatable Menu
var floatable=1;
var floatIterations=3;
var floatableX=1;
var floatableY=1;
var floatableDX=15;
var floatableDY=15;
If you don't want to use it you should set:
var floatable=0;