Recent Questions
Q: We use IFrames and Frameset through out our program. Will Deluxe-Menu and Deluxe-Tabs work for us.
Will this work for us, using the layout below. Menu will be in frame3 and tabs in frame4. Should pop up in frame5.
<frame> <frame1> <frame2>
<frame3-Deluxe-Menu> <frame4-Deluxe-Tabs>
<frame5 - Content and more IFrames and Framesets>
A: Deluxe Menu doesn't work with <IFrame> objects. It works with<frameset> objects only. All it can to do with <IFrame> is to loadpages into it.
You should use standard installation for the menu (cross-frame mode).
See more info here:
http://deluxe-menu.com/cross-frame-mode-sample.html
http://deluxe-menu.com/data-samples/cross-frame-horizontal-1-sample.htm
Deluxe Menu and Deluxe Tabs will work fine in such frame structure.
Q: Can the Deluxe Menus be set to open by click and stay open when clicked for some time?
A: You can open Deluxe Menu on click. Set this parameter:
var showByClick = 0;          Show submenus on a mouse click only.
0 - disabled (default),   1 - enabled.
You can use such parameter in you menu:
var transDuration = 300;         - Delay of a transitional effect (in ms) on submenu's showing.
Q: Your floatable menu only works for deluxe menu and not cool tab menu.
Is this feature available or no? I put floatable menu = 1 and it does not do anything.
A: Floatable feature in cool tab menu works only with absolute position:
var babsolute=1;
Q: I can't get the hand pointer to work with my dhtml menu scripts in firefox and IE. I know that firefox requires the itemCursor to be set to pointer, but it doesn't work for all links in my menus. I believe that this worked in past version of deluxe-menu, but stopped working somewhere along the way. To recreate this, create a horizontal menu, and set the pressedItem to be one of the menu items and set the itemCursor to be "pointer". Then, you'll see that the pressed item's pointer is the finger icon, but the other menu items are just the arrow. Is there something I'm doing wrong or a setting that will fix this?
A: No, the reason is not in the pressed item.
See when you set:
var itemCursor="pointer";
your cursor will be a hand for the items with url only. For the itemswithout url it will be default arrow.