Recent Questions
Q: More importantly, my last tab is showing up as active when the page with java floating menu loads...
A: See the following parameter:
var bselectedItem=0;
You should set index of the item you want to select.
Q: Compliments on your product, I particularly enjoy the complete set of gui and java, that allows for the quick changes.
After a couple of months of using the trial, I have now purchased it and installed the license.
My question however regards the performance of the menu. Using firebug I note that my deluxe menu .js are the performance bottlenecks, It appears as if they are not being cached and it appears that collecting them is taking longer then the other .js files. What can I do to optimize the load time of the javascript multi level menu and prevent, reloading it from the server with every page reload. The apache has set the expiry correct I believe, as I understand from the header.
A: You can try to use AJAX technology.
AJAX-like technology: data for submenus can be loaded "on-the-fly" from the server.
New parameter:
var tajax = 0/1; - disables/enables AJAX-like support
Current syntax for item parameters ( var tmenuItems):
[text, link, iconNormal, iconOver, iconExpanded, tip, target, itemStyleInd, itemXPStyleInd, jsFileName]
Where jsFileName - .js filename on the server with submenu items ( var tmenuItems).
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!
Q: I would like to use dhtml popup window in response to a mouse click on a picture.
A: To open your window on mouse click you should do the following:
<a title="Click to open the window" href="javascript:;"
onclick="deluxePopupWindow.open('win', '<img class=\'border0\'
src=\'../images/Tige/CabinetMod/Tige_CabinetMod04.JPG\' alt=\'Gasket
mount\'>', 'Full Image', 'width=180,height=270,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')">
lt;img class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasket mount"></a>.