Change Extjs Menu Item Text by Deluxe-Menu.com
Change Extjs Menu Item Text

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Change Extjs Menu Item Text Java Popup Generator

Features

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed change extjs menu item text samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Pull Down Menus Change Extjs Menu Item Text
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Easy Setup
  • De Luxe Tuner. GUI interface to create your change extjs menu item text menus easily and in no time
  • Sensible menu parameters for manual editing
Cost Effective



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Javascript Menu. DHTML Menu.

  • Good navigation system is an important part of web site success. If people can't find their way around the site, they will rapidly give up looking and go, never to return. So, it's very significant that your website has a neat, fast, and gratifying to the eye navigation.
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Recent Questions

Q: I need a way to change tabs with buttons AFTER THE PAGE IS RENDERED. This means bselecteditem is useless to me at this point.

I want to have a button called NEXT on TAB 1, and when you press that button, it switches you to TAB 2. Likewise on TAB 2 I want to have a button called NEXT that when pressed will switch you to TAB 3.

I don't want to have to post back to the server to make this work, I want a way of Javascript to change the tab indexes.

How can I do this?


A: Try to use the following function:

LTb0(menuN,itemN);

menuN - menu ID, starts with 0
itemN - item ID, starts with 0


Q: When my page loads up, there is a flash for about a second of all the text that is used in the java menus. This looks really bad to visitors like I am using hidden text on the page. Is there a way to prevent this flash of text?

A: I suppose that you see search engine friendly code.

<!-- Code for Deluxe Menu Items. Generated by Deluxe Tuner -->
<div id="dmlinks" style="font:undefined;color:#000000;text-decoration:none">
<a id="dmI0" href="testlink.html">Home</a>
<a id="dmI2" href="testlink.html">Features</a>
...
</div>
<!-- End of Code for Deluxe Menu Items -->

You won't see this text in most cases. We use it on our websites too.

But you can delete this code if you want.



Q: I want that the font of an selected menupoint for the horizontal tree view is bold and red.
What is the variable to define that?


A: Try to use the following parameter:

  var tpressedFontColor = "#AA0000";
// Color of a text of selected items. Used when   var ttoggleMode = 1.


Date: 10.21.2005

Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>