Recent Questions
Q: How can I make the submenus appear much more quickly for the javascript expand menu?They appear but only after mouseing-over the menu and waiting for approximately one second.
A: Try to adjust the following parameters:
var dm_writeAll=0;
var smShowPause=100;
var smHidePause=1000;
var transDuration=150;
var transDuration2=200;
You can also turn off transitional effects
var transition=-1;
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>
Q: We have two frames in a frameset, one for the menu and one for the content where the javascript menu frame expands normally without any problem. Our content frame's source is determined dynamically. The problem occurs when the content frame contains a page with another frameset in it. Unfortunately we can not avoid this for now. And when this happens our menu stops expanding.
A: Unfortunately it is really possible that you'll have problems in thatcase because the index of the content frame will be changed.
For example now you have:
<frameset id="frmSet">
<frame> //menu index=0
<frame> //content index=1
</frameset>
Your init function will be:
dm_initFrame("frmSet", 0, 1, 0);
But if you'll have frameset instead of content frame:
<frameset id="frmSet">
<frame> //menu index=0
<frameset>
<frame> // index=1
<frame> //content index=2
</frameset>
</frameset>
You should write your init function in the following way:
dm_initFrame("frmSet", 0, 2, 0);
You should change your javascript menu frame init function in that case.
Q: Expandable javascript menu doesn't actually affect the plus/minus icon I have specified. Any ideas?
A: It is not correctly to add expand/collapse buttons into the iconfield, they won't work. You should add icons there.
To add expand/collapse buttons you should use the followingparameters:
var texpandBtn=["img/expandbtn.gif","img/expandbtn.gif","img/collapsebtn.gif"];
var texpandBtnW=14;
var texpandBtnH=14;
var texpandBtnAlign="left";