Popup Frame Menu Source Code by Deluxe-Menu.com
Popup Frame Menu Source Code

Menu Screenshots

Popup Frame Menu Source Code Menu Html Code

Features

Cost Effective
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Javascript Example Popup Frame Menu Source Code
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed popup frame menu source code samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Setup menu parameters manually or using De Luxe Tuner. Then add some rows of a code within html page code and your menu is ready!
  • Use special Java Script methods for: Dynamic changing of items (link, text, icons, arrows and even individual style!). Addition/removing of items or submenus. Disabling and enabling menu items. Getting the info on every submenu, menu, and items. Changing appearance of items. Other coding tricks.
  • Cross-frame mode lets you to construct full-featured dhtml menus on the pages with frames. But for all that frame set it's not necessary to insert any additional code into all the pages - just specify several extra menu parameters.
  • Ability to handle the menu from the keyboard via keystrokes.

Recent Questions

Q: Could it be possible to explain to me how to create cross-frame horizontal navigation bar..

A: To initialize the cross frame menu call dm_initFrame()
function instead of standard dm_init() function within data.js file:

dm_initFrame(framesetID, mainFrameInd, subFrameInd, orientation);

framesetID - id attribute of the frameset;
mainFrameInd - index of the main frame (where the top-menu is placed), >=0;
subFrameInd - index of the subframe (where the submenus will be shown), >=0;
orientation - frame orientaion: 0 - top-to-bottom, 1 - left-to-right; 2 - bottom-to-top; 3 - right-to-left.

So you should create your menu in Deluxe Tuner, save it.
Create html file with your frame set.
Set ID for the first frameset:
<FRAMESET id=frmSet rows=220,*>
<FRAME id=frame1 src="Deluxe Menu Samples_files/cross-frame-horizontal-1.htm"> //menu frame
<FRAME id=frame2 name=frame2 src="Deluxe Menu Samples_files/testlink.htm"> //content frame
</FRAMESET>

Then you should open your data file in any text editor and changedm_init();
for example to dm_initFrame("frmSet", 0, 1, 0);

You'll find more info here:
http://deluxe-menu.com/cross-frame-mode-sample.html

Q: Could you please advise how to stop drop down menu horizontal going under a swf in Firefox.

A: To overlap your flash file you should add opaque parametersto your flash, for example:

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0"width="566" height="250" title="Intro">
<param name="movie" value="/includes/banner_final3d.swf" />
<param name="wmode" value="opaque">
<param name="quality" value="high" />
<embed src="/includes/banner_final3d.swf" quality="high" wmode="opaque" pluginspage="http://www.macromedia.com/go/getflashplayer"type="application/x-shockwave-flash" width="566" height="250">
</embed>
</object>

You can find more info about menu parameters on our website:
http://deluxe-menu.com/objects-overlapping-sample.html


Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.

When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.

This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.

I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?

I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.


A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.

You should also change the following parameter:

  var pathPrefix_img="";

There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html


Q: There is a grey line that surrounds my menu (its on a page with black background. How do I get rid of the grey line?


A: See, you set the shadow for the top items and submenus

  var shadowLen=2;
  var shadowColor="#C4C4C4";
  var shadowTop=1;

You should set

  var shadowLen=0;
  var shadowColor="#C4C4C4";
  var shadowTop=0;