Recent Questions
Q: Do you have any tutorials on how to use dropdown menu maker?
A: Unfortunately we don't have step by step tutorial yet.
We'll try to create it in the nearest time.
1. Create your menu in Deluxe Tuner.
When you open Deluxe Tuner you can click "File/New"
and add items and subitems using buttons "Add Item" and "Add Subitem" on
the main window.
You should set items and subitems parameters on the "Item Parameters"
window.
See also other parameters for the menu on the main window.
More info about menu parameters you can find on our site
http://deluxe-menu.com/parameters-info.html
http://deluxe-menu.com/menu-items-info.html
You can also use Individual Styles for items and subitems
http://deluxe-menu.com/individual-item-styles-info.html
http://deluxe-menu.com/individual-submenu-styles-info.html
2. You should install the menu on your page.
You can click, for example, File/Export to HTML.
So, you'll have folder with all engine files and images
("deluxe-menu.files/" folder by default), deluxe-menu.html file and
data-deluxe-menu.js file with all menu parameters.
Open deluxe-menu.html file in any text editor and copy several rows of
code into your page (for example index.html page of your website).
Copy and paste several rows into your html page (index.html).
<head>
...
<!-- Deluxe Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript"> var WorkPath="deluxe-menu.files/";</script>
<script type="text/javascript" src="deluxe-menu.files/dmenu.js"></script>
...
</head>
<body>
...
<table>
<tr><td><script type="text/javascript" src="deluxe-menu.files/data-deluxe-menu.js"></script></td></tr>
//data-deluxe-menu.js - data filecreated inDeluxe Tuner.
</table>
...
</body>
You should also copy "deluxe-menu.files/" folder with all engine files
dmenu.js
dmenu_add.js
dmenu_dyn.js
dmenu_key.js
dmenu_cf.js
dmenu_popup.js
dmenu_ajax.js
dmenu_search.js
and data-deluxe-menu.js file into the same folder with your index.html page.
Try that.
Q: I just need to know if there is a way of establishing the width at "runtime" in the javascript dynamic menu so that my frame in my frameset can be widened accordingly.
A: There are no special parameters for menu dimensions.
But you can use submenu IDs. For example, top-menu has ID"dmXXXm0"
Where XXX - menu index. So, first menu on the page has ID "dm0m0".
So, you can determine menu dimensions so:
document.getElementById('dm0m0').offsetWidth
document.getElementById('dm0m0').offsetHeight
You can also use Javascript API functions to take submenu IDs.
Q: Just downloaded and installed the latest version, noticed it does not say beta any longer. On this version and the previous version I had installed I can not click and move the window open script around on the screen when using Firefox. When I used IE it works as expected, I can move it and it sticks in position. Is there a fix for this?
A: See we've made many changes in window open script in v3.3.
Your old pop up windows (data files) won't work with new engine file.You should recreate your popup window in Deluxe Tuner.Q: I try to use the javascript menu popups to show an image; then when the mouse is over the image I dynamically generate a panel of http links. It works perfectly, but the problem is that I would like to do the same with several images (for instance 2) and different links : I'm not able to do that, whether I change the value of menuItems var or not, I display the same link values on both images (it seems menuItems is a global var and can be set only once).
Have you heard about this problem and could you give me a solution (this is a bit urgent, I have sold this solution to my customers) ?
A: See how you should call dm_popup() functions:
<img src="../../../../fileadmin/img/flag_de.gif" width="50" onMouseOver="return dm_popup(0, 2000, event);" style="cursor: pointer;">
// 0 - is ID of the first menu
....
<img src="../../../../fileadmin/img/flag_fr.gif" width="50" onMouseOver="return dm_popup(1, 2000, event);" style="cursor: pointer;">
// 1 - is ID of the second menu
// 2 - is ID of the third menu
... and so on.