Menu Desplegable Vertical Javascript by Deluxe-Menu.com
Menu Desplegable Vertical Javascript

Menu Screenshots

Menu Desplegable Vertical Javascript Dhtml Pop Up Menu Tutorial

Features

Easy Setup
  • De Luxe Tuner. GUI interface to create your menu desplegable vertical javascript menus easily and in no time
  • Sensible menu parameters for manual editing
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Css Menu Tabs Menu Desplegable Vertical Javascript
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed menu desplegable vertical javascript samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Cost Effective



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: Is there any way to change the font size of the secondary and tertiary links but yet have a different font size for the primary links?


A: You can use different font style for each link on each level.
You should use Individual Item Styles.
Please, use Dhtml Tuner application to create individual styles.

For example:

// --- DHTML Tuner style names ---
  var tstylesNames=["Individual Style 1","Individual Style 2","Individual Style 3","Individual Style 4","New Individual Style",];
  var tXPStylesNames=["Individual Style 1",];

  var tstyles = [
["tfontStyle=bold 8pt Tahoma","titemBackColor=#265BCC,#265BCC","tfontColor=#FFFFFF,#428EFF","tfontDecoration=none,none"],
//style 0 ["tfontStyle=bold 8pt Tahoma","titemBackColor=#265BCC,#265BCC","tfontColor=#215DC6,#428EFF","tfontDecoration=none,none"],
//style 1 ["tfontDecoration=none,none"],
//style 2
["tfontStyle=normal 8pt Tahoma","tfontColor=#013D6D,#5555FF"],
//style 3
["tfontStyle=bold 11px Bookman Old Style","tfontColor=#000000,#000000","tfontDecoration=none,underline"],
//style 4
];

  var tmenuItems = [

["+DHTML Menus","", "images/xpicon1.gif", , , "DHTML Menus", , "0", , , , ],
//style 0
 ["|DHTML Menu","http://dhtml-menu.com", "images/icon1.gif", "images/icon1o.gif", "images/icon1o.gif", "Information", "_self", , , , , ],
 ["|+DHTML Tree Menu","", "images/icon1.gif", "images/icon1o.gif", "images/icon1o.gif", "Support", "_self", "2", , , , ],
//style 2
   ["||2 styles: standard & XP","", , , , , , "3", , , , ],
//style 3
   ["|||Item 23","", , , , , , "4", , , , ],
//style 4
   ["|||Item 24","", , , , , , , , , , ],
   ["||Individual Item & Submenu Styles","", , , , , , "3", , , , ],
//style 3
   ["||Floatable & Movable Menu","", , , , , , "3", , , , ],
//style 3
....


Q: I've tried to change the width of the images within the Deluxe Tuner program to do so. Can you please tell me where to find the configuration within the program?
Thanks again for your help.


A: You can't change images in Deluxe Tuner. You should do it in anygraphics editor, for example in CorelDraw or PhotoShop.


Q: I’m trying to setup a simple DHTML MENU (TREE MENU). It works just fine. I just have an issue that I can’t solve.

The parameter “  var tmenuHeight = "0"; Your documentation says the following
-----------

Height of the menu in (px, % or other units).
If the value 0 - the menu sets its height automatically.
If the value is small - scrollbars appear.

In IE it looks fine but I cannot see the menu in Firefox. When I set the parameter to for example 100 then it shows up both in IE and Firefox. But I cannot set a value in pixels. I don’t know how big the menu is because it’s dynamically built. According to your doc I can specify the value in percentage but this doesn’t work. When I set the value to “100%” it doesn’t show up in Firefox again.  

How can I solve this issue?

A: Try to set this parameter in the following way:

  var tmenuHeight = "auto";



Q: We are testing you menu in our application. It is being used in cross frame mode. It works very nicely except a couple issues.

The main one is after loading a new page in the sub menus window when I go back to the main menu to select another option but on the initial mouse over it takes several seconds for the menu to come up. Once the delay of loading the initial submenu is over it loads all others very quickly until a new page is loaded again. Is there a way to optimize the menu to reduce this load time? I have already set dm_writeAll=0 but that only increased the speed of the initial display of the main menu.

And the other question is does the dmObjectsCheck option work in cross frame mode? I have it set =1 and the submenus still underneath objects (such as select list) which have a higher z order.


A: Try to do the following:
move all <script> calls into <head>, but delete dm_initFrame()function from data .js file -- move them instead of files calls, i.e.:

<head>
<script src=data.js>
...

</head>

...

<div><script>dm_initFrame("frmSet", 1, 2, 1); </script></div>

It this case data will be loaded when <head> will load, but after thatmenus must be shown quickly.
Let me know about results.

Deluxe Menu overlap select objects in cross-frame mode.