Menu Desplegable Horizontal Onmouseover Javascript by Deluxe-Menu.com
Menu Desplegable Horizontal Onmouseover Javascript

Menu Screenshots

Menu Desplegable Horizontal Onmouseover Javascript Popup Menu Fireworks Templates

Features

Easy Setup
  • De Luxe Tuner. GUI interface to create your menu desplegable horizontal onmouseover javascript menus easily and in no time
  • Sensible menu parameters for manual editing
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Creating Dynamic Menus With Javascript Menu Desplegable Horizontal Onmouseover Javascript
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed menu desplegable horizontal onmouseover javascript samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Cost Effective



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Setup menu parameters manually or using De Luxe Tuner. Then add some rows of a code within html page code and your menu is ready!
  • Use special Java Script methods for: Dynamic changing of items (link, text, icons, arrows and even individual style!). Addition/removing of items or submenus. Disabling and enabling menu items. Getting the info on every submenu, menu, and items. Changing appearance of items. Other coding tricks.
  • Cross-frame mode lets you to construct full-featured dhtml menus on the pages with frames. But for all that frame set it's not necessary to insert any additional code into all the pages - just specify several extra menu parameters.
  • Ability to handle the menu from the keyboard via keystrokes.

Recent Questions

Q: Is there an option for word wrap for dreamweaver drop down menu?

A: To wrap your text you can use the following parameter:

  var tnoWrap=0;

You can also use standard <br> tags.

 ["|Text Text Text Text <br> Text","testlink.htm", "default.files/icon1_s.gif", "default.files/icon1_so.gif", "", "Home Page Tip", "", "", "", ],

Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>



Q: The only one I wanted to change is that the colors of all items in the cool dhtml menu should be the same.
I tried to change that, but I did not find a solution.

A: You should change Individual style.

  var tXPStyles = [
["tXPTitleBackColor=#AFB1C3","tXPTitleBackImg=data-quelle.files/xptitle_s.gif",
"tXPExpandBtn=data-quelle.files/right1.gif,data-quelle.files/right1.gif,
data-quelle.files/right1.gif,data-quelle.files/right1.gif"],


Q: When using javascript tabbed menu, where do I place the text content related to the selected tab, (the text presented on the rest of the screen under the tab)? And who do I connect a specfic text to a certain tab?

A: See, for each item you should assign the ID property of the contentDIV (see data file with your menu parameters). You should set  var tabMode=0;

["Style Name","contentName", "", "", "", "", "1", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Style Description","contentDescription", "", "", "", "", "", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Style Variations","contentVariations", "", "", "", "", "", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Empty","", "", "", "", "", "2", "", "", ],

And on your html page you should create DIV's with such ID. You canset background image for these DIV's in styles.

<div id="contentName" style="height: 0%; visibility: hidden; background-image: url('img/back.jpg'); background-repeat:repeat-y;" class="tabPage">
<br><br><br>
<p align=center><img src="img/style01_title.gif" width=140 height=90 alt="Glass Style Tabs"></p>

<br><br><br>

You should paste content of javascript tabbed menu here!!!!!
</div>

<div id="contentDescription" style="height: 0%; visibility: hidden;" class="tabPage">
<br><br><br>
<p align=center><img src="img/style01_title.gif" width=140 height=90 alt="Glass Style Tabs"></p>

<br><br><br>

You should paste your description here!!!!!
</div>