Recent Questions
Q: How do assign my own onclick events to menu options for the dhtml menubar?
I want do more than just redirect to an href.
A: Actually you can use your own Javascript code instead standard links.
For example:
var menuItems = [
["text", "javascript:your_code_here"]
];
or
var menuitems = [
["<div onClick='your_code_here'>item text</div>", ""]
];
Q: Also, I was wondering about adding some css (style="cursor:pointer") so when someone is over the javascript pop menu it will turn into a hand and the user will know it is clickable.
A: Set the following javascript pop menu parameter:
var itemCursor="pointer";
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!
Q: How can I have two floating menu under each other using the float option so that do not collide with each other?
A: You can try to adjust the following parameters to the one menu:
var floatableDX=15;
var floatableDY=15;