X Y Vertical Moving Menu Flash by Deluxe-Menu.com
X Y Vertical Moving Menu Flash

Menu Screenshots

X Y Vertical Moving Menu Flash Dhtml Frames And Menus

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Easy Setup
  • De Luxe Tuner. GUI interface to create your x y vertical moving menu flash menus easily and in no time
  • Sensible menu parameters for manual editing
Javascript Dropdown Menu Shadow X Y Vertical Moving Menu Flash
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed x y vertical moving menu flash samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: I am trying to create a tab menu and I have some questions. I want a tab menu that has four tabs. Each tab is a different image, the normal and hover state uses the same image and the selected state uses a different image. This will be applied to all four tabs. All the tabs will not have any text on them because the image will already have text on it. This tab menu will not have a submenu but will use <div id> tags to populate information when a certain javascript menu master tab is selected.

I am having difficulty trying to create this type of tab menu to work with the Deluxe Tuner. Each time I try to make an image as a tab that image is applied to all javascript menu master tabs which I do not want. I want each tab to have a different image.

Please advice how I can do this.

A: If you want to use different images you should use Individual ItemStyles and assign them for your tabs.

  var bstyles = [
["bitemBackImage=deluxe-tabs.files/style04_n_back.gif,deluxe-tabs.files/style04_s_back.gif, deluxe-tabs.files/style04_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_n_left.gif, deluxe-tabs.files/style04_s_left.gif,deluxe-tabs.files/style04_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_n_right.gif, deluxe-tabs.files/style04_s_right.gif,deluxe-tabs.files/style04_s_right.gif"],

["bitemBackImage=deluxe-tabs.files/style04_2_n_back.gif,deluxe-tabs.files/style04_2_s_back.gif, deluxe-tabs.files/style04_2_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_2_n_left.gif, deluxe-tabs.files/style04_2_s_left.gif,deluxe-tabs.files/style04_2_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_2_n_right.gif, deluxe-tabs.files/style04_2_s_right.gif,deluxe-tabs.files/style04_2_s_right.gif"],

["bitemBackImage=deluxe-tabs.files/style04_3_n_back.gif,deluxe-tabs.files/style04_3_s_back.gif, deluxe-tabs.files/style04_3_s_back.gif","bbeforeItemImage=deluxe-tabs.files/style04_3_n_left.gif, deluxe-tabs.files/style04_3_s_left.gif,deluxe-tabs.files/style04_3_s_left.gif", "bafterItemImage=deluxe-tabs.files/style04_3_n_right.gif, deluxe-tabs.files/style04_3_s_right.gif,deluxe-tabs.files/style04_3_s_right.gif"],
];

  var bmenuItems = [

["Item 1","", "", "", "", "", "0", "", "", ], //style1
["Item 2","", "", "", "", "", "1", "", "", ], //style2
["Item 3","", "", "", "", "", "2", "", "", ], //style3
];



Q: We are interested in using your dropdown menu code for our site but we do have a question.

When the dropdown menu code viewed in IE7 everything is fine but when I view it in opera or firefox browsers the menu bar is off the screen. Have I missed something in the script to position this in the center whin the table it belongs in?

<table border="0" align="center" cellpadding="0" cellspacing="0"
summary="Quaker Meadows Menu">
<tr>
<td>
<script type="text/javascript" src="data.js"></script>
</td>
</tr>
</table> is off the screen. Have I missed something in the script to position this in the center whin the table it belongs in?

<table border="0" align="center" cellpadding="0" cellspacing="0"

A: Try to set exact width for the dropdown menu code in "px". It helps to position themenu correctly in all browsers.

  var menuWidth="500px";



Q: Your floatable menu only works for deluxe menu and not cool tab menu.
Is this feature available or no? I put floatable menu = 1 and it does not do anything.

A: Floatable feature in cool tab menu works only with absolute position:

  var babsolute=1;



Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!