Recent Questions
Q: Is there a way to expand only the menus and not the submenus in the collapse tree menu?
A: You can set expanded items by default.
If you want to expand specific items by default you should set "+"symbol at the beginning of item text.
["+Deluxe Tree: XP Style","", "default.files/xpicon1_s.gif", "", "", "XP Title Tip", "", "0", "", ],
// this item is expanded by default
["|Home","testlink.htm", "default.files/icon1_s.gif", "default.files/icon1_so.gif", "", "Home Page Tip", "framename", "", "", ],
["|Product Info","", "default.files/icon2_s.gif", "default.files/icon2_so.gif", "", "Product Info Tip", "", "", "", ],
// this subitem is not expanded by default
Q: Do you plan to implement a fix in the cross browser drop down menu for the pointer - many of our users have complained that it is very un-intuitive - surely it must be possible to change the pointer to a hand if there is a link. I have tried putting <a> tags in to the menu labels, but it only changes to a hand if the actual label text is highlighted - it obviously should change whichever part of the box is highlighted? Is there no other workaround?
A: If you set the following parameter:
var itemCursor="pointer";
You'll have the mousepointer being a hand for all itemsin the menu.
Unfortunately, you can't change cursor type for different items.
But you can write so:
["<a href='http://deluxe-menu.com/'>Home</a>","", , , , , , , , ],
["Product Info","", , , , , "0", , , ],
["|What's New","", , , , , "0", , , ],
In all items with links you should use <a> tag.
Set this parameter:
var itemCursor="default";
Q: However, I did not see how you get the content of link value of the tab to display below horizontal tabs.
A: See in Deluxe Tabs there are two modes:
1. var tabMode=0;
You can create only one level of tabs and assign Object Id's of the
DIV's to show when you click on the tab.
["XP Tab 1","content1", "", "", "", "", "", "", "", ],
["XP Tab 2","content2", "", "", "", "", "", "", "", ],
["XP Tab 3","content3", "", "", "", "", "", "", "", ],
["XP Tab 4","content4", "", "", "", "", "", "", "", ],
2. var tabMode=1;
You can assign only links in this mode.
You should create top level items with subitems.
["XP Tab 1","", "", "", "", "", "", "", "", ],
["|Link 1_1","http://deluxe-tabs.com", "", "", "", "", "0", "", "", ],
["|Link 1_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 2","", "", "", "", "", "", "", "", ],
["|Link 2_1","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 3","", "", "", "", "", "", "", "", ],
["|Link 3_1","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_5","testlink.htm", "", "", "", "", "0", "", "", ],
You can use Object ID as well as Link in both modes. Use the following prefixes within item's link field:
"object:" - means that there is object id after it;
"link:" - means that there is a link after it.
"javascript:" - means that there is a javascript code after it, for example:javascript:alert(\'Hello!\')
So, you should write for example:
["|Link 1_1","object:Content1_1", "", "", "", "", "0", "", "", ],
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!