Recent Questions
Q: I am having a difficult time trying to integrate your menu into a frame system of my clients. The url that I am testing at is...
I believe that I have followed your instructions to the letter, but can't seem to get the cross-frame system to work. Any help would be appreciated.
A: Please, check dmWorkPath parameter. You should write in the followingway:
<SCRIPT type=text/javascript> var dmWorkPath = "nav_011907_files/";</SCRIPT>
See also how you should write your dm_init function
dm_initFrame("frmSet", 1, 2, 1);
Please, notice also that Deluxe Menu can work within 1 frameset only.
It can't work correctly within nested framesets. It is possible that you'll havesome errors.
Q: I have a Dynamic tree menu now.
Can I change the style of expandable javascript menu on the fly when I click the style menu items of the tree I made?
A: Theoretically you can do it.
Try to use
function dtreet_ext_userClick(itemID)
{
// Your Javascript code here
return true;
}
function and call
function dtreet_ext_changeItem (menuInd, itemID, itemParams)
function in it.
You should create Individual item style for this item and and assignthis style when you click on the item.
Q: I set a custom target at '_mainFrame' required by Dreamweaver to view in a particular frame. When I click my button it opens in its own window.
Your thoughts would be appreciated.
A: Please, check the following code, for example
var itemTarget="_mainFrame";
["Galerie de photos","photos/index.php", "img/arrow_r.gif","img/arrow_o.gif", , "_self", , , , ],
or
["Galerie de photos","photos/index.php", "img/arrow_r.gif","img/arrow_o.gif", , "_mainFrame", , , , ],
I suppose that now you have such code
["Galerie de photos","photos/index.php", "img/arrow_r.gif","img/arrow_o.gif", , "_blank", , , , ],
Q: Can your dhtml drop down menus work in conjunction with a scroll wheel?
A: You cannot scroll submenus using scroll wheel when you set
var smSmartScroll=1;
To scroll your submenu you should move your mouse.
But you can use scroll wheel when you set
var smSmartScroll=0;