Javascript Menu Example by Deluxe-Menu.com
Javascript Menu Example

Menu Screenshots

Javascript Menu Example Xp Style Web Page

Features

Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript menu example menus easily and in no time
  • Sensible menu parameters for manual editing
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Static Vertical Navigation Menu Javascript Menu Example
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Cost Effective
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Good navigation system is an important part of web site success. If people can't find their way around the site, they will rapidly give up looking and go, never to return. So, it's very significant that your website has a neat, fast, and gratifying to the eye navigation.
    Don't permit your web site visitors to get lost. Try Deluxe Menu!

Recent Questions

Q: I make an example of html menu, but when i use it with frameset then the menu not show completly.

Is this possible, perhaps by using a javascript call?


A: To initialize the cross frame menu you should call dm_initFrame() function
instead of standard dm_init() function within data.js file:

dm_initFrame(framesetID, mainFrameInd, subFrameInd, orientation);

framesetID - id attribute of the frameset;
mainFrameInd - index of the main frame (where the top-menu is placed), >=0;
subFrameInd - index of the subframe (where the submenus will be shown), >=0;
orientation - frame orientaion: 0 - top-to-bottom, 1 - left-to-right; 2 - bottom-to-top; 3 - right-to-left.

You will find additioanal info about cross frame menu here:
http://deluxe-menu.com/cross-frame-mode-sample.html


Q: Two questions. First I get a "Error! Skin Load!" popup when my onmouseover popup window loads.
I see references to "skin.js". Is this supposed to be generated?

Secondly.

I am being really dense. I would like to use Deluxe Popup Windows in response to a mouse click on a picture. So far with deluxe Menu, I just put a statement like this:

<script type="text/javascript" src="rvmonitor.js"></script>
where I wanted the menu to show up. The web page loads and the Deluxe Menu displays.

I have managed to make the onmouseover popup window appear by using that code, the web page loads and the popup loads (with the skin error).

I know how to get a larger picture from a smaller one like this:

<a href="../images/Tige/CabinetMod/Tige_CabinetMod04.JPG">
<img class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasketmount">></a>

I just don't know how to put the rvmonitor.js into the <a href...></a> function. Could I have a simple example?

A: See, to install Deluxe Popup Window you should call two .js files onyour page:

<head>
...
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script> //engine file
</head>
<body>
...
<script type="text/javascript" src="deluxe-popup-window.js"></script> //data file
...
</body>

Copy deluxe-popup-window.files folder and deluxe-popup-window.js fileinto the same folder with your html page.

To open your window on mouse click you should do the following things:

<a title="Click to open the window" href="javascript:;"onclick="deluxePopupWindow.open('win', '<img class=\'border0\'src=\'../images/Tige/CabinetMod/Tige_CabinetMod04.JPG\' alt=\'Gasketmount\'>', 'Full Image', 'width=180,height=270,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')"><imgmount\'>class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasket mount"></a>.


Q: If I wanted to change the graphics at a later date in tab menu javascript (main top tabs, subtabs, etc.), how would I do that?


A: In that case you should open images I'm using for top tabs in any graph editor and changethem.

back.gif
back_o.gif //back images for normal and hover states for the last tabs in the top menu(instead of the 1-st 6 items)

sep_top.gif // separator for the top items

top1.gif
top1_o.gif //back images for normal and hover states for the 1-st tab, you can change thetext of this tab in deluxe-menu.js:

["<font color='#FFF90E'>MAIN</font><br>Initiative<br>(Strategy)","testlink.html", "", "", "", "", "5", "4", "", "", "", ],

By the way to apply hint for this item you should write:
["<font color='#FFF90E'>MAIN</font><br>Initiative<br>(Strategy)","testlink.html", "", "", "This hint appears when you hover over the 1-st item", "", "5", "4", "", "", "", ],

top2.gif
top2_o.gif //back images for normal and hover states for the 2-nd tab, you can change thetext of this tab in deluxe-menu.js:
["<font color='#FFF90E'>PAIN</font><br>Identified<br>(Problems)","", "", "", "", "", "6", "", "", "", "", ],

and so on...

For the subtabs I'm use images for arrows only:
  var arrowWidthSub=8;
  var arrowHeightSub=8;
  var arrowImageSub=["deluxe-menu.files/arrow.gif","deluxe-menu.files/arrow_o.gif"]


Q: I activated option "state saving" but I think there's a problem;
when I open the website and click on an item of the menu, the pressed item becomes red
(up to now it's ok), but if I have topress F5 on the keyboard or press on the refresh button
to refresh the web page, the pressed item loses its color red.
I'd like the pressed item in the dhtml expand menu to maintain its color after the refresh command.
How can I solve this problem?



A: Tree Menu doesn't save a presseditem as it saves a tree state.
It works within 1 page only and if youreload the page you should set a pressed item using Javascript API:

function apyt_ext_setPressedItem(menuInd, itemID)

<script type="text/javascript">

  var i = 4 //index of the selected item
onload=setPressed;
function setPressed()
{

dtreet_ext_setPressedItem(0,dtreet_ext_getItemIDByIndex(0, i));

}

</script>