Recent Questions
Q: May I know what's the upgrade policy for these javascript menu scripts?
A: All minor upgrades you'll get for free (for example, 1.5->1.7).
All major upgrades you'll get for free during 1 year (for example, 1.7->2.0).
For example, if there's some major upgrades (1.7 -> 2.0 -> 4.0)you'll get them for free during one year.
But if there'll be no major upgrades during some period (1.72 -> 1.81 -> 1.92). And after 3 year, for example, there will be major upgrade to 2.0. So you can upgrade for free.
We can offer you some discount for the major upgrade of javascript menu scripts after one year.
Q: I am using JavaScript Deluxe Menu v3.1 and have some problem with the doctype declaration. If I use the declaration:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
the menuBackImage and itemBackImage images do not display properly. Check with and without doctype declaration. Is there a known fix for this?
A: You should specify units in "px" for the javascript menu object.
var itemPadding="15px 10px 0px 20px";
var menuStyles = [
["smColumns=2","itemPadding=25px 10px 10px 10px"],
["itemPadding=25px 10px 10px 20px"],
["menuBackImage=img/nahbp_1.gif","itemPadding=25px 10px 10px 20px"],
];
Q: Submenus of my javascript dynamic menu are opening higher than they should and I cannot figure out why the position setting has no effect.
A: Try to set the following parameter:
var subMenuVAlign="top";
Q: Still having trouble with placing the javascript window menu on a fixed position on firefox. So far its only at my testpage. The "Trial Version"-Button however stays at the correct place while the javascript window menu itself moves down if you scroll down... I hope that is fixed in the full version??
A: Now you're using floating feature for the javascript window menu:
//--- Floatable Menu
var floatable=1;
var floatIterations=3;
var floatableX=1;
var floatableY=1;
var floatableDX=15;
var floatableDY=15;
If you don't want to use it you should set:
var floatable=0;