Recent Questions
Q: Is there a way to center floatable menus horizontally on a page?
I used to use absolutePos=0, and all of my menus were centered ok, but when I tried floatable=1 I found that I had to change toabsolutePos=1 to get the menu to float, and this messed up my centering. Since I have multiple menus of different widths, I'd rather not have to hard-code the menu width, but please let me know if there's a better way.
A: Notice, when you use floatable menu you can't use relative menu position.
So, if you use
var absolutePos = 0;
and to center the menu you use <p> or <div> with the center alignment your menu won't float.
To center your floatable menu you should set absolute coordinates.
Q: Can i install and run this on a server running OS X?
A: Yes, you can use Deluxe Menu on Mac OS X.
To create your menu on MAC you can use HTML version of Deluxe Tuner (for MAC OS). You can find it here:
http://deluxe-menu.com/deluxe-tuner-info.html
Q: I cannot get the separator image to display in my dhtml right click menu. Is there a setting I am missing? I want to separate the main menu items with an image.
A: To add a separator you should
//--- Separators
var separatorImage=""; //for subitems (top items in vertical dhtml right click menu)
var separatorWidth="100%";
var separatorHeight="3px";
var separatorAlignment="right";
var separatorVImage="separator.gif"; //for the top items (subitems items in vertical menu)
var separatorVWidth="100%";
var separatorVHeight="2px";
var separatorPadding="";
You can create separators using menuItems (you can do it in DeluxeTuner, use "Add separator" button), for example:
var menuItems = [
["item 1"],
["-"], // this item is separator
["item 2"],
];
Q: There seems to be a small checkered rectangle at the top of button menu that I would like to see disappear.
A: See, you have
var tmoveable = 1;
var tmoveImage = "DeluxeMenu/deluxe-tree/img/movepic.gif";
var tmoveImageHeight = 12;
If you want your menu to stay movable you should set the followingparameters to delete rectangle at the top.
var tmoveImage = "";
var tmoveImageHeight = 0;